jueves, 30 de julio de 2009
Bye bye fair/Adios feria...
Vamos niños. Tenemos pases libres. Ooo, esperen....déjenme ver....ummm mejor no...vámonos. No, no pueden subir. Vámonos. Les voy a pegar...vámonos....
Circus in town/ya llegó el circo
Los locales de Cosmapa están encantados con la presencia de este acto de alto calibre. Cuando las estrellas del circo me vieron tomando fotos, llegaron corriendo...invitándome a pasar adelante...no creo. Me dan miedo esos payasos pintados....
Another accident/otro accidente
miércoles, 29 de julio de 2009
Dumb and Dumber/Los Dos Tontos
martes, 28 de julio de 2009
Matagalpa
lunes, 27 de julio de 2009
Waterfalls/Cascadas
Chevy Luv
viernes, 24 de julio de 2009
Bad driver in El Viejo/Chofer malo en El Viejo
Este caminero giró mal y se enredó con ese árbol. Echó para atrás el camión y se bajó para ver que fue lo que pasaba. Sin embargo, en vez de desenredar las ramas, decidió mejor arrancar con todo y el árbol. Momentos después, los vecinos estaban muy interesados en conocer el número de las placas del camión. Apuntaron el dato y se fueron a la policía para agarrar el chofer y camión. Ja ja ja ja
jueves, 23 de julio de 2009
Old school house/Casa de viejos tiempos
Aquí está una construcción típica de algunos lugares de Nicaragua, obviamente de antaño. Se ha construido de madera (para apoyo) y barro. Sorprendentemente las casas son bastante frescas y aguantan la lluvia, viento, etc. por años.
miércoles, 22 de julio de 2009
Chicken/Pollo
Tip Top es una cadena de comida rápida en Nicaragua. Esta oferta es tentadora...aunque no tan buena como la otra comida típica. $C62 es más o menos tres dólares por este golpe.
lunes, 20 de julio de 2009
Fun in Chinandega/Diversión en Chinandega
Están los huegos aquí en la ciudad por algunas semanas. Miren este juego inovador...hay más o menos 20 de esos carritos plásticos atados con mecate al piso de madera, piso que está conectado a un centro con motor que los da vuelta y vuelta...solo pagas C$10 (US$0.50) por algunas vueltas en el chunche que te gusta. El niño no toma conciencia de todo esto. Asegurado por accidentes??? Jaaa!
sábado, 18 de julio de 2009
Shrimp/camarones
Hay una gran produccion de camerones en la zone de Chinandega y muchas personas locales se involucran en su comercializacion. Claro, se miran mejor en un restaurante que aquí a aire libre, ¿verdad?
Spanish multinational Pescanova inaugurated "the world's most advanced" shrimp processing plant in Chinandega, northern Nicaragua, of an annual production capacity of 30,000 tons.
The whole shrimp production process will take place at the new plant that covers some 20,000 sq m and features three processing and canning lines. The end product, made up of fresh shrimp, is canned shrimp ready for freezing or outright marketing.
Pescanova eventually will acquire ready-to-farm shrimp fry from its laboratory and cultivate these in its farm centres.
The laboratory has a production capacity of 500 million units per month, which essentially guarantees a "much-needed supply" in the years to come, said Fernandez de Sousa.
miércoles, 15 de julio de 2009
Mountains of Matagalpa/Las montañas de Matagalpa
Esta agradable escena se encuentra entre Matagalpa y Jinotega, un lugar alto en medio de montañas de excelente caficultura. ¡¡¡Hace friiito aquí y es muy agradable!!! ¡Cuando yo sea grande, quiero vivir allí!
martes, 14 de julio de 2009
No ones king of the road/Nadie es rey del camino
My lunch
Aquí está mi almuerzo, diciéndoles adios antes de ser comido....el brócoli es Nica, el pollo es Nica, el arroz en Nica y la miel (encima del pollo) es Nica (la salsa de soya - China). Ummmmm
lunes, 13 de julio de 2009
ﻮ๏๏๔ ๓๏гภเภﻮ!!
sábado, 11 de julio de 2009
Less is more....
miércoles, 8 de julio de 2009
Ready for the beach!
martes, 7 de julio de 2009
Marbles or chibolas
Carlitos: Jugamos chibolas?
Jorge: No, mejor trompo.
Carlitos: Bueno, entonces juguemos trompo un ratito y después chibolas.
Jorge: Noooo, mejor trompo, que no ves que si jugamos chivolas nos revolcamos y después nos mandan para la casa castigados?
Carlitos: Va pues, juguemos trompo, pero a la salida jugamos chibolas.
In studying these diagrams imagine that two children are going to play a game. To determine who shall play first each child lags with his or her shooter marble. printer-friendly version |
FIG. 1: To start a game of Ringer the children lag from a line, drawn tangent to the ring, to a parallel line across the ring, which would be 10 feet away. The child whose shooter comes nearest the line has the first shot. Players must lag before each game. Practice lagging, as the first shot may mean the winning of the game before your opponent gets a shot. In lagging, a child may toss his or her shooter to the other line, or he or she may knuckle down and shoot it. |
FIG. 2: This shows child No.1 who won the lag, preparing to knuckle down. His knuckle has not quite reached the ground, which is necessary before shooting. he can take any position about the ring he chooses. Notice how the 13 marbles in the ring are arranged at the start of the game. |
FIG. 3: child No.1 knocks a marble from the ring on his first shot and his shooter stays in the ring. He picks up the marble. As he has knocked one from the ring, he is entitled to another try. Players are not permitted to walk inside the ring unless their shooter comes to a stop inside the ring. Penalty is a fine of one marble. |
FIG. 4: Here we see child No. 1 continuing play. He "knuckles down" inside the ring where his shooter stopped on the last shot. This gives him the advantage of being nearer to the big group of marbles in the center of the ring for his next shot. Expert marble shots try to hit a marble, knock it out of ring and make their shooter "stick" in the spot. |
FIG 5: On this play, No.1 hit a marble, but did not knock it from the ring. At the same time his shooter, too, stays inside the ring. he can not pick up the marble, neither is he allowed to pick up his shooter. He must leave the shooter there until the other child has played. |
FIG. 6: child No. 2 may start by "knuckling down" anywhere at the ring edge. In this case he may shoot at the 11 marbles in the center or if he wishes, he may go to the other side and try for No.1's shooter or the marble that No.1 almost knocked from the ring. |
FIG. 7: child No.2 chooses to try for No. 1 child's shooter and knocks it out of ring, winning all the marbles No.1 has taken and putting No.1 out of that game. Or he could shoot as shown in Fig. 8. |
FIG. 8: child No.2 hits a marble but does not knock it out of the ring yet his shooter goes thru the ring and stops outside. The marble remains where it stopped in the ring, and as No.2 did not score, it is now the turn of No.1 to shoot again. |
FIG. 9: No. 1 "knuckles down" inside the ring where his shooter stopped (Fig. 5). he is going to shoot at the marble nearest his shooter. By hitting it at the proper angle and knocking it from the ring he can get his shooter near the center of the ring for his next shot. |